Friday, August 19, 2011

GameLight - The Last Story

Official Japanese Site: http://www.nintendo.co.jp/wii/slsj/

Source: Youtube Channel IGNentertainment

I never made a post about "The Last Story"?  Wow I'm surprised I didn't since I've been so excited about it.  Two reasons being two people behind the project.  Hironobu Sakaguchi and Nobuo Uematsu of Final Fantasy Fame are teamed up in this project at "Mistwalker" to deliver what is said to be Sakaguchi's last project before he retires....oh wait, just found something:

In July 2010, Sakaguchi announced on Mistwalker's blog that The Last Story may be the final title of his career. However, this turned out to be a translation error in which he meant that he was working on this as if it was his last game.[9] -Wikipedia

That's good to hear, but there's still a problem.  This amazing Action-RPG exclusive to the Nintendo Wii isn't seeing a U.S. release from speculations in the past half year.  It's already out in Japan, and there has been word that it's going to have an English translation for Europe; however, it seems that Nintendo of America doesn't seem keen on bringing it over to the U.S.  This is very VERY sad news indeed as it was one of the most anticipated games coming out for the Wii (if not the only one).  Aside from "The Last Story", it seems "Pandora's Tower" and "Xenoblade Chronicles" won't be seeing a U.S. release either.  It's very sad to hear and I really hope that changes in the future as I'm very anxious to play those games (my Wii needs some love).

So about "The Last Story".  I was thinking that it was going to be another turn-based RPG with lots of story and great music (which I don't mind, but am eager for change); however, Sakaguchi and team has surprised me with an incredible Action-RPG with unique elements that mixes several elements of other games into a cohesive adventure showcasing what the Wii is capable of.  So there's the story and RPG elements that creates the basis for the game, and then there's the combat system.  In combat, there's tactics that allows the player to plan ahead and control the AI of their comrades for flanking strategies and such.  Characters can hide behind cover and spring out to attack an enemy when they least expect it.  There's a 3rd-Person perspective when aiming with a crossbow to be able to fire at an enemy at a distance.  I'm not sure how multiplayer works yet, but it allows the ability to team up to 6 people for cooperative play and competitive play.  The combat isn't so much run up and mash buttons like a hack-n-slash as it is like a tactical shooter where things are planned, stealth is used, and maneuvering is recommended.  With such a different take on the Action-RPG genre, I became even more interested in it.  Even better with Nobuo Uematsu composing the music to the game.  The main theme reminds me of the main theme from "Lord of Arcana" (also composed by Uematsu).  Someone has uploaded the first hour of the game for us to see, and it only makes me want to play the game even more!

Source: Youtube Channel NiNTENDOMiNATi0N

Nintendo of America has received the Trademark Rights to "The Last Story", but no word has been said about localizing the game over to the U.S.  I can only hope that they do and then buy it the first day it comes out if it ever does.

Source:
-Kotaku - Nintendo of America, You Are Really Smart (Or Mean!) 

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