Official Site: http://dungeondefenders.com/
Steam Page: http://store.steampowered.com/app/65800/
Source: Youtube Channel TrendyEnt
I've wanted to write about this game for weeks now. Dungeon Defenders is a indie-developed Tower Defense Action-RPG that combines the frantic strategy placements of Tower Defense with Action-RPG elements such as character progression, looting, leveling, PvP, weapon customization, and using wicked skills to defeat hordes of enemies. I've kept up with Dungeon Defenders ever since it was first conceived as a 3-week project using the Unreal Engine. I think I actually downloaded it somewhere on my computer but never tried it out. I was excited to hear that the team was going to continue working on it and release it as a full fledged game. Hearing the sheer amount of weapons, loot, and customization there was got me extra hyped as it approached launch. Then the video above appeared and shared with the world that exclusive items and content was available to those who bought it on Steam. The game has a similar concept to Sanctum (an FPS Tower Defense) where there's a period of time where players set up their turrets, blockades, and buildings and then starts the action where waves of enemies pour in while the player prevent the enemies from reaching their destination by attacking them and maintaining their buildings. Sanctum (which, by the way, has a free weekend going on Steam right now) allowed players to upgrade their weapons on the level that they were on. So the game is still arcade-like where everything progressed and obtained is within that level. Dungeon Defenders encourages players to continue to play beyond the amount of levels provided as players gained in levels, items, and progression. There is purpose to replaying levels and wanting to improve one's character. The game can be found on Steam (and other various sites, go to "Buy Now" on the official site), PSN, XBLA, App Store, and Android Store.
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