Syndicate is a revival and re-creation of 1993 isometric Real-Time Tactics game of the same name. Some of the reactions are similar to those responding to the new XCOM game being made in how a strategy game is being remade into a First-Person Action Shooter. The new Syndicate focuses on a team heavy cooperative play campaign much like games such as Left 4 Dead or Payday: The Heist, where a team of 4 players works together in fulfilling objectives and getting to the end. The game looks slick with simple HUD layouts, beautifully designed sci-fi levels, and technological abilities to utilize. I guess it does look interesting when talking about all the aspects of the game, but it kind of looks boring from the gameplay:
I hope that isn't the case because there's a lack of co-op games in the market, or at least good ones. I can't help but be reminded of "Brink" when I look at the footages of this game. Brink had a lot of great ideas, but were not executed really well. Eventually, the online community died out and the game just wasn't the same with bots. That's what I'm worried about for Syndicate. It relies too much on "online community" with the whole game revolving around Cooperative gameplay. If the online community dies out too quickly, the game becomes pointless unless they have "very" dynamic and smart AI bots to play with (in which Brink did not). I'm going to try to find time to get and play the demo so that I have a better idea of what the game is like, but I'll most likely skip buying Syndicate if the online community dies out. I'm pretty sick of spending money on online intensive multiplayer games and finding out that no one's playing it anymore. Syndicate releases on February 21st. Here's hoping that it's a good game.
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