Official Site: http://www.sega.com/games/sonic-the-hedgehog/
Source: Youtube Channel shadow76412
Quite often, you'll hear many negative comments on a Sonic the Hedgehog games released after 2004. "Because it's a Sonic game" or "It's just really bad" are some generic comments you'll hear when the community describes why they didn't like the newest Sonic game. Some may just join the bandwagon and bash on Sonic without ever playing a Sonic game while others have played the Sonic games and cannot articulate why they hated the game so much beyond "because it's bad". I try my best not to believe everything said by critics and players on games as I've played and enjoyed many games that others do not like while I would fail to see games that many others enjoyed. So last year, I found Sonic the Hedgehog (2006) for $15 and thought I'd finally give it a try. I can explain in detail now of why everyone hated Sonic the Hedgehog (2006) for the Playstation 3. But there were things I liked about it.
What I liked:
-Beginning cinematic was incredible and really beautiful
-Environments were colorful and lively
-A lot of the music was good
Everything that went wrong:
Aesthetics
-Camera control would move erratically quite often obscuring vision
-You can't see anything in the chase scenes when the camera faces Sonic
-In-game, the models actually look really bad and outdated
-Some level designs look so generic that it's difficult to discern where to go next
-Animations and hit-boxes are incredibly glitchy that look odd and affect gameplay
Buttons (Controls)
-In many of the scripted scenes, movement causes odd glitches
-When moving in wall running sequences, the sensitivity is impossible to control
-Controls for running scenes are unruly and clunky
-Homing attacks don't always trigger correctly
-Driving vehicles, snowboarding, etc. all feel too loose and aggravating to play
Concept and Content
-Way too many glitches with Sonic flying off screen or falling through the floor
-Scripted scenes often times don't go according to plan and kills Sonic
-For some odd reason it takes 5 minutes just to load a 1 second dialogue
-Loading takes a long time and comes up very often between scenes
-Boss battles have faulty hit-boxes and terrible camera controls
-The open town gets old really quick with lots of load time and boring quests
-Running scenes are riddle with hit-boxes problems where everything kills you
-It weirded out a lot of people for Sonic to have a romance with a Human
-There's 3 parts to the game, but levels are re-used a lot
-There are many times where I felt lost and the game doesn't help explain much
Duration
-The #1 biggest complaint is loading times, they happen often and last a while
-I wasted 2 hours just drudging through the bugs in the first level
-It was painful going through the game once, yet there's still 2 more parts left
-Getting through levels felt like a chore and having to start all over was annoying
-Getting lost in town and not knowing what to do next was a huge waste of time
Fun
-I tried so hard to like the game, but each new level made me hate it more
-It was frustrating enough to deal with glitches, but long load times made it worse
-It's a shame because I see a lot of great ideas in the game, but execution is bad
Sonic the Hedgehog (2006) easily took the spot of Golden Axe: Beast Rider as the worst PS3 game I have ever played thus far. It's not uncommon to run into bugs in videogames, but to have them blatantly break the game constantly just by normally playing the game is inexcusable. I understood why so many Sonic fans had lost faith in Sega after playing that travesty of a game, but I had hoped Sonic would make a grand return someday. I heard promising things about Sonic Colors and have recently played Sonic Generations and seeing a return of the Blue Hedgehog. For those who want to get into Quality Assurance and Game Testing in the Interactive Entertainment Industry, I highly recommend this game as it makes it easy to make mock reports on what went wrong during just one play through of the game.
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