Monday, November 15, 2010

GameLight - CardMon Hero

This week, I have a line up of GameLight and GameLight Reviews from just this past weekend.  I beta tested 2 MMOs and completed two other games and am working on finishing one other.  Also, be sure to check out major electronics stores next Monday for early Black Friday sales such as Steam, Newegg, Amazon.com, etc.  Recession is bad, and games are expensive, so try to get the ones you want during the up coming sales.

[CardMon Hero - HanbitSoft/T3 Entertainment - PC]


Source: Youtube Channel UKGameOn

CardMon Hero is an Massive Multiplayer Online Role Playing Game (MMORPG) that follows the game structure of many other free online MMORPGs: Create a character, find a quest, kill some monsters.  Every MMORPG (usually) has a unique twist that makes it special and different from other competitors, and for CardMon Hero it is summonings.  To keep it simple, it's essentially Pokémon crosses with MMORPG (like Fly For Fun).  The player captures monsters and units in cards and then summons them to fight along side the player.
Screenshot by Shuriken 

Pros:
-Comfortable graphics.  They're easy on the eyes
-Various summons to aid the player
-Lots of instances, quests, and pvp events
-Gameplay is easy to learn despite the dynamics of the summons
-Player has more freedom of how they want to start out (in terms of class/weapon)
-Easygoing and fitting soundtrack

Cons:
-In terms of gameplay, CardMon Hero doesn't have that much to offer that other free games couldn't
-Animation in the character's movement and NPC are erratic, awkward, and unnatural
-Game progresses slowly (whether there is grinding or not, I am not certain)

The game is interesting and is somewhat entertaining; however, it's also a game I don't feel like investing a lot of time into.  Games should not require a player to plug in hour, days, and weeks in order to enjoy it, because not everyone has the luxury of spending so much time just to level up or gain a new item.  The process of leveling up and gaining those new items should be just as entertaining as end-game content.  CardMon Hero ended Closed Beta just this past weekend and will be up shortly for it's next phase, so be sure to check it out if you're interested: http://cardmon.t3fun.com/Home/Intro.aspx

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