Dragon Age 2 was released two days ago and players have already found a exploit to gain an infinite amount of experience points and currency:
Source: Youtube Channel boricuacookie
This isn't the first RPG or game to have an exploit that grants infinite amounts of experience points and/or currency, but this finding in Dragon Age 2 has caused quite a stir in the gaming community. Here are some of the complaints I've read on comments to articles and videos:
-This takes out the entire RPG element of leveling and gaining skills through side-quests
-Why would you want to ruin the fun of the game and make it unreasonably easy for the rest of the game?
-There's no purpose in playing side-quests anymore and the rest of the game will be too easy
-Exploits like these are only for those too lazy to work up to the levels
-Showing this glitch ruins the game for everyone who wants to play it legitimately!
(All these quotes have been reworded so that they don't pin-point to a specific user in the internet community).
I'm surprised that this exploit has caused such a commotion when it's within a single-player only game. If it was for an online game or a multiplayer game that would affect other players and create an imbalance, then it would be reasonable to raise concern for the well being of the game experience for everyone else playing legitimately. Maybe players who are more concerned with achievements feel as if they're being cheated out of since players who uses the exploit gains them much easier and faster than those who play according to the rules. Personally, I think those who want to use the exploit should go ahead and do it. If you don't want to cheat, don't do it! A game should be played the way the player feels they'll have the most fun (as long as it doesn't hurt the game experience of other players by breaking the rules). I use exploits all the time for single-player games. If I'm playing Super Mario World and I can get an infinite amount of 1-ups in the "secret area", I'll do it because I don't want to go all the way back to a castle or ghost house if I mess up later on. If I'm playing a fighting game like Tekken 6 and I find a cheap move that the end Boss can't block or gets confused with, I'm gonna spam like a boss if I can't beat him with actual skill. If I'm playing Mega Man and I can kill a boss by pressing start several times when I don't want to go through with fighting him, I'll do it. I don't have to do any of these things, but sometimes I like to experiment or have that little bit of edge when the game's too hard. As for the Dragon Age 2 exploit, I don't think I'll be taking advantage of it when I finally buy the game. But if there's someone out there who feels like they'll have fun with the exploit, then I don't think we have a right to say they can't play like that. There's a reason why crazy, open-ended, sand-box type games like Garry's Mod, Minecraft, and Grand Theft Auto 4 are so fun and interesting to people. There's so many different things to try and experiment with:
Source: Youtube Channel machinima
That's it for now, have fun with Dragon Age 2 (with or without the exploit).
Showing posts with label Dragon Age 2. Show all posts
Showing posts with label Dragon Age 2. Show all posts
Thursday, March 10, 2011
VGCulture - Dragon Age 2 Exploit Found Already
Labels:
BioWare,
Dragon Age 2,
Electronic Arts,
Glitch,
PC,
PS3,
RPG,
VGCulture,
Xbox 360
Friday, February 25, 2011
VGCulture - Rogues are flippin' awesome (Dragon Age 2)
So yeah, I think rogue is the class for me (Mage is pretty cool too).
Source: Youtube Channel gullberg
Sorry for not having a full blown post, I'm going to be very busy this weekend for work. So if you haven't, go try out the Dragon Age 2 Demo!
Source: Youtube Channel gullberg
Sorry for not having a full blown post, I'm going to be very busy this weekend for work. So if you haven't, go try out the Dragon Age 2 Demo!
Labels:
BioWare,
Dragon Age 2,
Electronic Arts,
PC,
PS3,
RPG,
VGCulture
Thursday, February 24, 2011
NewNews - Dragon Age 2 Demo (on PC and PS3)
So it's not the most current of news, but Dragon Age 2 has a demo out for everyone to try out (not 100% sure on Xbox 360). Being fortunate enough to play PC games and own a PS3, I got to try out the demo for both and compare the differences between them.
Source: Youtube Channel Games
I have to be honest and say that I didn't play Dragon Age: Origins and only tried out the PS3 version when I was at a game store. My experience with Dragon Age 1 made me feel like the game was really slow, the fighting was automatic and not directly controlled, and that it was going to be mainly about the story seeing how it's by BioWare who makes incredible stories for games (granted that it was only 5 minutes). So when I heard about the soon to be released Dragon Age 2, I kind of didn't care. Recently, I've been playing Demon's Souls and suddenly had an urge for good old Medieval themed RPG (and remedied that by playing Mount and Blade). Then I saw the demo was available for Steam and PSN and decided to try out the one on Steam for PC which led to trying out the console version out on PS3.
"How does the same exact game play so differently?" I kept asking myself this when I played the PS3 version of the demo after the PC version.
Steam PC Version
I turn to Steam a lot these days when it comes to PC gaming (when not free MMO related) and so I saw the demo available for it. When I got into the game, I was surprised to see that the camera was in the orientation of a top-down RTS action RPG that looked like Dungeon Siege with controls like World of Warcraft and Guild Wars. The skills for the character are lined up on the numbers like all other RPGs on PC and the gameplay is very fast-paced. It was hard to click on the enemies I specifically want to strike at because of how fast they were moving and how I had to keep moving the camera around. I was very surprised since I was expecting something similar to Demon's Souls where the camera was behind the character and the fighting was done through buttons rather than clicking. I got this impression from the five minutes I spent on the PS3 version of the first Dragon Age and wasn't expecting a top-down point and click Action RPG. The camera and fighting was really hard to control, but the game had a lot of action to it and gave a lot of control to the whole party for the player. I learned today from a video that it didn't have to be chaotic and can be very strategic:
Source: Youtube Channel 0Antar0
So if you're the type of player who is looking for a bit more challenge and like the point-and-click style action RPG with keyboard/mouse style controls, then the PC version is for you.
Playstation 3 Console version
This is EXACTLY what I was expecting and hoped for. The controls are a lot more responsive and makes much more sense from what I remember from the first Dragon Age. The camera is by default behind the character in a 3rd-person perspective and attacking and skills are executed through the buttons. The combat system feels much more different from the PC version and does an incredible job of adapting to a console controller. I was very curious as to how the game was going to adapt all the skills with the limited amount of buttons and the party mechanics with no mouse to point and click. Certain skills pauses the game to allow the player to strategically place where the spell or item to be executed at rather than having the player manually pause it like in the video demonstration for the PC version. The game plays very fluidly and works much like an Action hack-n-slash game which feels much easier to adapt to than the controls on the PC version. For those who want a 3rd-person action style RPG similar to Phantasy Star Online, Demon's Souls, or Vindictus, then the console version is the way to go.
I find the differences between the game mechanics to be interesting and think it's great for the developer to allow players to choose the style of play they're most comfortable with. The PC version is really exciting and it's interesting to have the choice to pause the game and strategically set where skills are executed. It's geared towards PC players who are accustomed to point-n-click RPGs, RTS games, and tactical games. The console version makes much more sense to the console gamer to make it into a sort of action hack-n-slash. It's going to be really hard to choose which one to buy, but I am leaning more towards buying a copy for the PS3 since I'll eventually be buying Diablo 3 for my point-n-click RPG desires. For those who have not tried Dragon Age before, go and try out the demo for the sequel.
Source: Youtube Channel Games
I have to be honest and say that I didn't play Dragon Age: Origins and only tried out the PS3 version when I was at a game store. My experience with Dragon Age 1 made me feel like the game was really slow, the fighting was automatic and not directly controlled, and that it was going to be mainly about the story seeing how it's by BioWare who makes incredible stories for games (granted that it was only 5 minutes). So when I heard about the soon to be released Dragon Age 2, I kind of didn't care. Recently, I've been playing Demon's Souls and suddenly had an urge for good old Medieval themed RPG (and remedied that by playing Mount and Blade). Then I saw the demo was available for Steam and PSN and decided to try out the one on Steam for PC which led to trying out the console version out on PS3.
"How does the same exact game play so differently?" I kept asking myself this when I played the PS3 version of the demo after the PC version.
Steam PC Version
I turn to Steam a lot these days when it comes to PC gaming (when not free MMO related) and so I saw the demo available for it. When I got into the game, I was surprised to see that the camera was in the orientation of a top-down RTS action RPG that looked like Dungeon Siege with controls like World of Warcraft and Guild Wars. The skills for the character are lined up on the numbers like all other RPGs on PC and the gameplay is very fast-paced. It was hard to click on the enemies I specifically want to strike at because of how fast they were moving and how I had to keep moving the camera around. I was very surprised since I was expecting something similar to Demon's Souls where the camera was behind the character and the fighting was done through buttons rather than clicking. I got this impression from the five minutes I spent on the PS3 version of the first Dragon Age and wasn't expecting a top-down point and click Action RPG. The camera and fighting was really hard to control, but the game had a lot of action to it and gave a lot of control to the whole party for the player. I learned today from a video that it didn't have to be chaotic and can be very strategic:
Source: Youtube Channel 0Antar0
So if you're the type of player who is looking for a bit more challenge and like the point-and-click style action RPG with keyboard/mouse style controls, then the PC version is for you.
Playstation 3 Console version
This is EXACTLY what I was expecting and hoped for. The controls are a lot more responsive and makes much more sense from what I remember from the first Dragon Age. The camera is by default behind the character in a 3rd-person perspective and attacking and skills are executed through the buttons. The combat system feels much more different from the PC version and does an incredible job of adapting to a console controller. I was very curious as to how the game was going to adapt all the skills with the limited amount of buttons and the party mechanics with no mouse to point and click. Certain skills pauses the game to allow the player to strategically place where the spell or item to be executed at rather than having the player manually pause it like in the video demonstration for the PC version. The game plays very fluidly and works much like an Action hack-n-slash game which feels much easier to adapt to than the controls on the PC version. For those who want a 3rd-person action style RPG similar to Phantasy Star Online, Demon's Souls, or Vindictus, then the console version is the way to go.
I find the differences between the game mechanics to be interesting and think it's great for the developer to allow players to choose the style of play they're most comfortable with. The PC version is really exciting and it's interesting to have the choice to pause the game and strategically set where skills are executed. It's geared towards PC players who are accustomed to point-n-click RPGs, RTS games, and tactical games. The console version makes much more sense to the console gamer to make it into a sort of action hack-n-slash. It's going to be really hard to choose which one to buy, but I am leaning more towards buying a copy for the PS3 since I'll eventually be buying Diablo 3 for my point-n-click RPG desires. For those who have not tried Dragon Age before, go and try out the demo for the sequel.
Labels:
BioWare,
Demo,
Dragon Age 2,
Electronic Arts,
NewNews,
PC,
PS3
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