Free to play games has become a common trend in the market utilizing advertisements for income, micro-transactions, special services and DLCs. But not all games start off free and not all games are successful. Some games go free entirely and open up a micro-transaction store like Valve did with Team Fortress 2 which proved to be a huge success by surpassing their profits from when they sold their game rather than it being free. Other games go from a monthly subscription-based model to a free-to-play one with difficulties holding their community. It can be tough determining the success of a game when it goes free to play as there are advantages and disadvantages to them. For Team Fortress 2, the game was practically free with sales reaching anywhere down to $5-$10. When they opened up the store, they already had a strong community playing the game along with all the new players with some of them willing to shell out money for the items (some costing over $15).
Heroes of Newerth has recently unlocked all their characters to everyone so it is now entirely free to play without having to pay $30 or paying for individual characters. I'm not even sure where their income is coming from anymore. The most obvious advantage of going free to play is opening up to a wider audience who are willing to give a game a try. With more players, there's a larger community to convince in spending money. Then there are the disadvantages of having more players on your game. With the game open to all players, you will get players who purposely harass other players, hackers that break the game's balance, and other unfavorable players that will ruin the community within that game.
Star Wars The Old Republic is also another game that's going free-to-play and probably a better example for this article as it started out as a monthly subscription based MMORPG. The actually did pretty well reaching over 1 million subscribers. Still, Electronic Arts has decided to move onto a free-to-play model. Going Free-to-play means more players and possibly more income if their micro-transactions work out. The problem with Pay-to-Play subscriptions games going Free-to-Play is that players that were loyal to the game from the beginning eventually get ignored as free-to-play players are the bigger income for the company. When the game starts running out of things to do, the free-to-play players start abandoning the game. With Pay-to-Play games, the developers has to focus on aspects that will keep the player interested month after month of playing the game. With Free-to-Play games, developers make design choices that convinces players to pay for items in the micro-transaction stores, even if they're unnecessary. Preferably, a Free-to-Play game will want to be both enticing as a game and thrive on micro-transactions at the same time (League of Legends and Team Fortress 2 seems to work well this way). Subscription based games are difficult to hold up nowadays but have a more stable income for a company and consistent content for players who pay for them (such as World of Warcraft). Not all games work best as a subscription based MMO (such as All Points Bulletin) but rather make their success entirely on micro-transactions (such as Maple Story). The worst case scenario is for a game to go free-to-play and have little to no people playing the game. Not only does the company lose money, shut down and possibly go bankrupt, but players who did pay for the game and enjoyed it will lose everything they worked and paid for which breaks faith in the host or publisher of that game.
S2 Games seems to be holding their own with Heroes of Newerth, but things are uncertain now with Electronic Arts' Star Wars The Old Republic. From what I hear from a lot of my friends who played the game extensively is that the end-game content just didn't hold their interest enough for them to continue paying and playing. I've always been for Free-to-Play games and still am, but there's always a dangerous line between the game being fun and making the business work.
Showing posts with label Heroes of Newerth. Show all posts
Showing posts with label Heroes of Newerth. Show all posts
Friday, August 17, 2012
Wednesday, April 18, 2012
GameOn - MOBA Games - Heroes of Newerth
Official Site: http://www.heroesofnewerth.com/
Source: Youtube Channel machinima
If you're a DotA veteran and you seek challenge from a hard-core game, Heroes of Newerth (HoN) would be the game for you. With the help of major DotA contributor "Icefrog", S2 Games had developed Heroes of Newerth within the world of their "Savage" series with the gameplay mechanics from DotA. Many of the limitations and problems the Warcraft 3 engine suffered from has sought solutions within HoN. The game is very fast-paced, highly competitive, has over 100 heroes to choose from, and is now free to play. The graphics are beautiful with a more up to date graphics rendering compared to the Warcraft 3 engine and has a really nice lighting and effects visual that creates really nice animations for spells and attacks. Unfortunately, HoN has its own problems. Because of its steep learning curve, the game is very difficult to pick up and play. Furthermore, the community within HoN is relentless and unforgiving. Players will talk down each other, even within the same team. The attitude of players can range from the immature to the most profane one can encounter on the internet. Although the animations and effects are really nice, the overall color scheme and graphics style makes it really difficult to distinguish units from the environment. Others might complain that the game is "too" similar to DotA and doesn't offer anything new. Still, my experience with HoN was mostly good and I really liked all the different characters to choose from. There's still a lot of dynamics and variation to keep the game fresh and exciting every time I play it, and it's definitely worth checking out now since it's free to play (originally a $30 purchase).
Source: Youtube Channel machinima
If you're a DotA veteran and you seek challenge from a hard-core game, Heroes of Newerth (HoN) would be the game for you. With the help of major DotA contributor "Icefrog", S2 Games had developed Heroes of Newerth within the world of their "Savage" series with the gameplay mechanics from DotA. Many of the limitations and problems the Warcraft 3 engine suffered from has sought solutions within HoN. The game is very fast-paced, highly competitive, has over 100 heroes to choose from, and is now free to play. The graphics are beautiful with a more up to date graphics rendering compared to the Warcraft 3 engine and has a really nice lighting and effects visual that creates really nice animations for spells and attacks. Unfortunately, HoN has its own problems. Because of its steep learning curve, the game is very difficult to pick up and play. Furthermore, the community within HoN is relentless and unforgiving. Players will talk down each other, even within the same team. The attitude of players can range from the immature to the most profane one can encounter on the internet. Although the animations and effects are really nice, the overall color scheme and graphics style makes it really difficult to distinguish units from the environment. Others might complain that the game is "too" similar to DotA and doesn't offer anything new. Still, my experience with HoN was mostly good and I really liked all the different characters to choose from. There's still a lot of dynamics and variation to keep the game fresh and exciting every time I play it, and it's definitely worth checking out now since it's free to play (originally a $30 purchase).
Friday, July 29, 2011
NewNews - Heroes of Newerth goes Free to Play
Official Site: http://www.heroesofnewerth.com/
Source: Youtube Channel IGNentertainment
Hey MOBA players! If you haven't heard yet, Heroes of Newerth is now free! It now follows a very similar business structure to League of Legends. Every week, there is a 15 character rotation for free2play users. In-game currency can be accumulated and spent on buying characters to use permanently. If you had previously bought the game, you will automatically receive a special status that allows the use of all characters like you always have had and will gain access to new characters after a short duration. If you haven't heard of HoN at all before, it is a Massive Online Battle Arena (MOBA) game that's highly influenced by the popular custom campaign mod on Warcraft 3 called Defense of the Ancients (DotA). It's a unique Action RPG Tower Defense game where two teams of 5 players battle it out on the field with AI controlled minions pushing into each side's base until their main structure is destroyed. Players choose a champion/hero/character to play as. Each of these characters have something they excel in such as being a Tank (taking a lot of damage), an agility type character (damage per second characters) or intelligence characters (lots of damage in each skill, nuking) and play that important role in their team. Players kill minions and enemy players to gain currency to buy stat altering items and to level up and gain new skills while trying not to get killed themselves while defending their towers and bases. The ultimate goal is to destroy the enemy's main structure to end the game. The game is frequently updated and adds new characters and balances to the game regularly to keep the experience fresh. This goes for all MOBA games: Defense of the Ancients, League of Legends, Heroes of Newerth, etc. If you're interested in these types of games, you can also check out "Rise of Immortals" and "Realm of the Titans".
Source:
-Gamasutra - S2 Games Taking Heroes Of Newerth Free-To-Play
Source: Youtube Channel IGNentertainment
Hey MOBA players! If you haven't heard yet, Heroes of Newerth is now free! It now follows a very similar business structure to League of Legends. Every week, there is a 15 character rotation for free2play users. In-game currency can be accumulated and spent on buying characters to use permanently. If you had previously bought the game, you will automatically receive a special status that allows the use of all characters like you always have had and will gain access to new characters after a short duration. If you haven't heard of HoN at all before, it is a Massive Online Battle Arena (MOBA) game that's highly influenced by the popular custom campaign mod on Warcraft 3 called Defense of the Ancients (DotA). It's a unique Action RPG Tower Defense game where two teams of 5 players battle it out on the field with AI controlled minions pushing into each side's base until their main structure is destroyed. Players choose a champion/hero/character to play as. Each of these characters have something they excel in such as being a Tank (taking a lot of damage), an agility type character (damage per second characters) or intelligence characters (lots of damage in each skill, nuking) and play that important role in their team. Players kill minions and enemy players to gain currency to buy stat altering items and to level up and gain new skills while trying not to get killed themselves while defending their towers and bases. The ultimate goal is to destroy the enemy's main structure to end the game. The game is frequently updated and adds new characters and balances to the game regularly to keep the experience fresh. This goes for all MOBA games: Defense of the Ancients, League of Legends, Heroes of Newerth, etc. If you're interested in these types of games, you can also check out "Rise of Immortals" and "Realm of the Titans".
Source:
-Gamasutra - S2 Games Taking Heroes Of Newerth Free-To-Play
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